At Emperor I see much smarter tactics such as kiting and casting the highest level spells, but their huge bonuses leave the player doing a lot of tedious gorilla type tactics, because each AI is basically two players worth of bonuses. The smarter AI makes the game a lot more interesting to play, but the added cheating at the same time makes a very large difficulty jump.įor example, the AI in Age of Wonders 3 the AI plays very tame at Lord difficulty. It's a problem in a lot of the 4x games I play, the AI is dumbed down through the normal difficulty levels, but at higher difficulty it gets smarter and gets huge bonuses at the same time. Weeks later I finally got the forums to actually let me register so here goes.Ĭould you have more levels of AI difficulty where the AI doesn't heavily cheat? I made this post on Facebook a long time ago and the moderator suggested posting it here.
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